A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
except if the game is Zelda or Elden Ring 😅, which both also ran pretty bad
Well Nintendo has a shitton of tribalism considering how anti consumer they are in general. Fromsoft just has a lot of good reputation…justifiably so