A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
im not picking a fight
you said i misinterpreted your comment, i read it back and deleted my original comment, and explained where the misinterpretation came from
Gotcha sorry about that, didn’t see you had deleted that’s my fault for not doing more diligence