A prominent open-source dev publishes their findings as to what's going on with Starfield's performance, and it's pretty darn strange.
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
having a community help you with your games and find bugs is beautiful and probably pretty fucking cool for devs.
That’s all well and fine for free open source projects, but products that expect me to pay money for them need to pay contributors. I’m not donating my time and effort so that some shareholder can buy another yacht.
That’s all well and fine for free open source projects, but products that expect me to pay money for them need to pay contributors. I’m not donating my time and effort so that some shareholder can buy another yacht.
Right, the business side of things again
Totally agree. If it were just a down to devs and players as in open source projects, it’d be a much different story