- cross-posted to:
- [email protected]
- [email protected]
- cross-posted to:
- [email protected]
- [email protected]
cross-posted from: https://sh.itjust.works/post/28037833
from nothing to over saturation and splitting the mobile player base just like that
cross-posted from: https://sh.itjust.works/post/28037833
from nothing to over saturation and splitting the mobile player base just like that
i like you
to be fair, though. It shows the same amount of “underwater” wilds has.
Did the beta of Wilds even have a running water map? I thought the beta was all desert dunes.
I did virtually no exploration due to how rough it was running, only goal was to try out combat.
There was an oasis mons gathered at, not sure if it was more than knee deep. Or if there was any other water.
But, in trailers, we have seen some swimming and diving to gather. More than this mobile trailer.
There was a section where you could swim underwater. It’s basically on rails though.
Oh, did you get to experience the polygon cryptids?
I must admit I was slightly disappointed I did not.
I’m p sure there’s a petition for Capcom to add polygon mons as a DLC. if so, let’s chime in!