• sexual_tomato@lemmy.dbzer0.com
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    4 days ago

    In a past career, I was a mechanical design engineer; I’ve probably spent 10,000 hours of my life in SolidWorks. Not once did I feel like a 3d mouse would speed me up or otherwise solve my problems. I trialed a spacepilot for several months and just couldn’t be arsed after awhile. What do others get out of them?

    • B0rax@feddit.org
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      4 days ago

      For some people it simply does not help with the workflow. For me it is a significant upgrade as it allows me to never use the normal mouse to move around in 3D, and allows me to quickly move the view to where I want it to be. Without it, moving in 3D just feels clunky to me.

      But as I said, it is a preference.

    • Sir_Kevin@lemmy.dbzer0.com
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      4 days ago

      I don’t have as many hours in SolidWorks but for me, trying to navigate without a 3d mouse feels like riding a bike with square tires. I could manage to do it but why. At the end of the day though it’s a preference. Likewise I have to murder the x and y axis on it for things to click in my head, which is another preference. I suppose growing up as a gamer may have something to do with that. I don’t want to move/rotate the object, I want to move/rotate the camera…

      • oyo@lemm.ee
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        3 days ago

        I also prefer to move the camera, which a mouse is more intuitive for. A 3d mouse is like holding/rotating the object. A middle mouse button is so freaking simple and fast I just don’t understand the problem. Moving the view around is like 2% of my workflow.

        And scroll up has to be zoom in. The fact that many defaults are the opposite is literally insane.