I just decided to start asking this instead of ‘what do you do?’ when meeting people. Figured I’d try it out on you folks.

  • meyotch@slrpnk.net
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    38 minutes ago

    I’m living on an old farm with lots of junk.

    So naturally I am building an 8 foot tall wind-driven kinetic sculpture of a Wendigo.

    I bought a welder and a cutoff saw. All the materials are retrieved from the trash gully that every respectable high desert property must have.

    It’s a form of cope and even ritual magic for me. Embody the spirit of hoarding and greed so it is vulnerable and can be imprisoned, that sort of vibe.

    It will take all winter to finish it. The rebar armature is flexible and bobs in the wind. I will add sun bleached oak branches to give it flesh.

  • Tiefling IRL@lemmy.blahaj.zone
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    9 hours ago

    I had a shop that made flaming nipple tassels, though I just closed down until the future is more certain. I also create sideshow and fire performances. My most recent one involves a drill and my skull.

    And finally, a lot of D&D content, such as an entire world setting inspired by the tarot deck

  • mwproductions@lemmy.world
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    11 hours ago

    I have a podcast that I create with a couple of friends. We take an ordinary object—such as a ceiling fan, or a paper clip, or a toilet brush—and we create a movie plot based on that object. The show is called Almost Plausible, and can be found wherever you listen to podcasts.

  • adhocfungus@midwest.social
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    8 hours ago

    Resin dice, novels, 3D prints, paintings, video games, wooden furniture, RPG scenarios. I have way too many hobbies and maybe two hours per week to work on them, so in reality I create very little. But making something physical is incredibly helpful for keeping the worst of my depression at bay.

  • LordGimp@lemm.ee
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    11 hours ago

    As a welder, I create a ton of shit. Today, I created a new handle for a lathe, cut off the old one, and bolted on my part so the lathe functions (mostly).

    • insomniac_lemon@lemmy.cafe
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      10 hours ago

      Me: “If I make a new mascot platformer (gratis) with vertex colors, maybe someone would get me out of here? What are the chances and outcomes? Would I even have enough time to make something decent with current conditions?”

      The entire scene is low-poly with colors defined using the mesh itself,  also the image is optimized for color to reduce data, resulting in dithering patterns. In a gray room with black and white triangle tiles, there are 6 badgers of various sizes standing and facing the viewer. Similarly, there are 5 eyes floating in the air one of which is not fully opaque. There is 1 banana on the floor.

      Blender, Godot 4, player controller in Nim-lang via gdext-nim, and on top of the 3 hats I need to learn I don’t have many viable ideas.

      Also somewhat related to the social isolation thread in showerthoughts, I live on the edge of nowhere and don’t even want to drive.

  • dddontshoot@lemmy.world
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    15 hours ago

    Duct tape and cardboard solutions to questions like “How do I get these two pieces of photography equipment to work together?”

    • meyotch@slrpnk.net
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      48 minutes ago

      I recommend you try gaffer tape instead of duct tape.

      Advantages:

      • Remains flexible and removable forever.
      • Looks nicer, a cool matte black or manynother colors.

      Where I get off making this recommendation:

      I needed a light-excluding bellows for a photographic project. I made one using black illustration stock and gaffer tape. It worked extremely well on the first version and held up to hundreds of cycles of extension/compression. My application was sensitive to pinhole light leakage and there was none.

      It would have lasted longer but that was the end of that project.

      My two cents. I love DIY stuff!

  • Monster@lemmy.world
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    19 hours ago

    I’m working on an audiobook of a novel I wrote. I have another recording session today with voice actors who play my characters!

      • Monster@lemmy.world
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        12 hours ago

        I’m releasing it concurrently with the book. I’ve still got a lot to do before I can release anything however so I’m just doing the chapters that I know are 100% done

    • Menschlicher_Fehler@feddit.org
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      19 hours ago

      Oh, that must be exciting and nerve wrecking at the same time, seeing your characters come to life. How do you convey what you imagine the characters to sound and act like?

      • Monster@lemmy.world
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        19 hours ago

        Oh yeah, its amazing to hear the voices for these people but, as you say, it’s scary. Since I’m the director and creator it all falls to me to decide everything. I mean EVERYTHING from inflictions in their voices, how a line is delivered, scheduling, payment etc. Of course, I give my actors freedom to interpret how they see the characters. You have to have a fine balance between making decisions but also letting them be creative with what they do during directing sessions.