Master of magnetism, most attractive frame, magnets - how do they work? - Mag

Release date: 2012-10-25

Passive: Mag automatically Vacuums Pickups that are within 8 meters towards her (does not stack with the other Vacuum effects. DE WHY!)
Pull - Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.
Magnetize - (TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.
Polarize - Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting bleed status.
Crush - Magnetize the bones of nearby enemies, causing them to collapse upon themselves.

Acquisition: Main blueprint can be purchased from the Market. Component blueprints can be obtained from defeating The Sergeant on Iliad, Phobos.

  • sandriver@dormi.zone
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    18 days ago

    How do you fare against, say, EDA mechs?

    By priority killing missions I mean things like endurance disruption or cascade fissures and low KPM EDA mission types where the goal is more to kill one or a handful of tanky things as opposed to maintaining a high KPM.

    • Convict45@lemmy.world
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      18 days ago

      I’ve not yet drawn Mag for EDA, unfortunately. And if I did, choosing her would depend on whether there were good projectile weapons among the choices as well.

      That said, given even one of the top 20 projectile weapons for Mag, I’m sure she’d be fine.