inclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 个月前Critical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up1127arrow-down18cross-posted to: [email protected]
arrow-up1119arrow-down1external-linkCritical Role's plans to make a videogame have become an 'active pursuit', says CEO Travis Willingham, after almost 10 years of growing a D&D campaign into a full-on franchisewww.pcgamer.cominclementimmigrant@lemmy.world to Games@lemmy.worldEnglish · 1 个月前message-square24fedilinkcross-posted to: [email protected]
minus-squarekingthrillgore@lemmy.mllinkfedilinkEnglisharrow-up13arrow-down2·1 个月前I’m worried they aren’t skilled enough to do it, they just want that sweet BG3 money.
minus-squareMaalus@lemmy.worldlinkfedilinkEnglisharrow-up9arrow-down3·1 个月前They literally have been connected to video games development their entire career. They are voice actors. They do that shit all the time.
I’m worried they aren’t skilled enough to do it, they just want that sweet BG3 money.
They literally have been connected to video games development their entire career. They are voice actors. They do that shit all the time.