I like the idea of having physical buttons and mechanical shut offs. In the original series there are mechanical switch and dials that control mechanical indicators. Strange new worlds would of been more appealing to me if it was closer to the original set.
SNW threads the needle well for the costumes, sick bay, and bridge. I do think engineering looks preposterous and should have been much more compact.
It’s a difficult thing to make a setting that still looks futuristic but also ties back to the 1960s. If you do it one-for-one it will be distractingly campy. Fun for a one off episode like that time in ENT where they found a TOS era ship, but for a whole show trying to be serious it would be distracting. The other extreme is whatever the heck Discovery did with its designs, which are just eye watering.
ENT had a really nice engineering set that harkened back to TOS while vibing as more low tech. SNW should have used ENT as a guide I think for engineering.
I like the idea of having physical buttons and mechanical shut offs. In the original series there are mechanical switch and dials that control mechanical indicators. Strange new worlds would of been more appealing to me if it was closer to the original set.
SNW threads the needle well for the costumes, sick bay, and bridge. I do think engineering looks preposterous and should have been much more compact.
It’s a difficult thing to make a setting that still looks futuristic but also ties back to the 1960s. If you do it one-for-one it will be distractingly campy. Fun for a one off episode like that time in ENT where they found a TOS era ship, but for a whole show trying to be serious it would be distracting. The other extreme is whatever the heck Discovery did with its designs, which are just eye watering.
ENT had a really nice engineering set that harkened back to TOS while vibing as more low tech. SNW should have used ENT as a guide I think for engineering.