In a groundbreaking achievement for the action role-playing game genre, Path of Exile II has surged to an unprecedented peak of over 500,000 concurrent
Initial impression for me (4.5k hours in PoE1) was a hard no. Things is I’m pretty bad and I’m pretty lazy. It’s def harder, more punishing and the pace is much slower if you just thought you could aoe spam your way to end game.
About 5 hours in on my third class I’m struggling but having fun. It’s def a steep curve.
Thinking about it, a combination of “You need good gear to win” AND “You need good player skill to win” might not be my cup of tea.
I only have ~250 hours in Path of Exile 1, but I never got really deep into theory or build craft. I don’t really love the spreadsheet and forums mode of the genre that much.
Initial impression for me (4.5k hours in PoE1) was a hard no. Things is I’m pretty bad and I’m pretty lazy. It’s def harder, more punishing and the pace is much slower if you just thought you could aoe spam your way to end game.
About 5 hours in on my third class I’m struggling but having fun. It’s def a steep curve.
Thinking about it, a combination of “You need good gear to win” AND “You need good player skill to win” might not be my cup of tea.
I only have ~250 hours in Path of Exile 1, but I never got really deep into theory or build craft. I don’t really love the spreadsheet and forums mode of the genre that much.
I guess we’ll see!