alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square23fedilinkarrow-up1142arrow-down14cross-posted to: [email protected][email protected]
arrow-up1138arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square23fedilinkcross-posted to: [email protected][email protected]
minus-squareMataresian@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up5·1 day agoStarfield wasn’t a bad game so of course people could enjoy it. I believe what the other camp was upset about is the huge flaws it had and what it could’ve been.
Starfield wasn’t a bad game so of course people could enjoy it. I believe what the other camp was upset about is the huge flaws it had and what it could’ve been.