alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square23fedilinkarrow-up1142arrow-down14cross-posted to: [email protected][email protected]
arrow-up1138arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square23fedilinkcross-posted to: [email protected][email protected]
minus-squareBigFig@lemmy.worldlinkfedilinkEnglisharrow-up14arrow-down3·1 day agoProbably the shit tier engine thats still being shoved to market with new makeup on after decades of use
minus-squareILikeBoobies@lemmy.calinkfedilinkEnglisharrow-up2·1 day agoYou would think old physic calculations would run on worse hardware
Probably the shit tier engine thats still being shoved to market with new makeup on after decades of use
You would think old physic calculations would run on worse hardware