Has anyone been able to get consistent mouse input on black ops 1 zombies? Most maps feel okay, but I can’t get Call of the Dead to a remotely playable state…

Tried lowering my mouse polling rate to 125Hz, raising my max framerate, disabling vsync and mouse acceleration. Still horrendous.

Not sure if this is Linux specific or if it’s on Windows as well. I really wanna play Call of the Dead, but it’s as if someone is adjusting my mouse sensitivity constantly while I play. The effect is not little.

Edit:

Using a controller works fine I just discovered, I definitely prefer mouse and keyboard, but at least I have an option!

Details of symptoms: It feels kind of like the framerate lowers significantly super frequently; during these moments my mouse acts like I cranked down the sensitivity as low as it’ll go - to the point where I have to lift my mouse multiple times to turn 90 degrees, then things kick back in and I spin a 720 while readjusting to my normal sensitivity. Extremely disorienting.

I have fairly high end PC (especially for a game this old). Research I’ve done suggests that the mouse input is tied to the framerate; might just be an issue with the game then. Annoying that it works fine with a controller. Just hoping someone’s got a fix!

  • UnPassive@lemmy.worldOP
    link
    fedilink
    English
    arrow-up
    2
    ·
    9 months ago

    Thanks for the help! Smoothed things out a bit, but Call of the Dead is still unplayable. But it’s definitely because of the wild FPS swings I get on the map. Seems like it’s related to where I’m looking. From spawn, looking towards where jug is, my FPS drops to 20 or lower sometimes. Doesn’t affect walking speed, or anything really when using a controller. But mouse and keyboard are borked.

    Maybe someday the performance of that map will be fixed. I tried a few proton versions without any improvements. For now, I’ll just use a controller. A bit annoying that the PC version has no aim assist for controller…

    Basically seeing the same issue as this thread