Starfield, a game mainly about space travel/exploration, couldn’t convince a chunk of its players to leave the surface of the tutorial planet.

Starfield has been out for long enough now that anyone interested in playing it likely already has. But just how many of the game’s millions of players stopped playing before finishing the first mission?

Well, according to achievement stats from TrueAchievements, around 25%! The For All, Into the Starfield achievement is awarded the first time you go to space, which happens maybe 30 minutes into the game. After a brief tutorial and some combat, you meet one of the game’s major NPCs, and he gives you his ship.

As soon as you leave the surface of the planet and take to space, the achievement should unlock. According to the numbers, however, 75% of players did that, which seems a little low considering how early into the game that happens, and how practically unavoidable the achievement is.

  • Cethin
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    10 months ago

    I’ve played Starfield (did not purchase it on Steam…) and it’s alright. I haven’t finished it, and I won’t be for a while. It’s is missing so much QoL and so many thing will need the mod toolkit for modders to fix, which isn’t available yet. It should not be purchased by anyone at the moment. You’ll have a better time in several months, and it’ll quite possibly be cheaper.

    There’s so much else to play. I’m wanting to get around to Armored Core 6 sometime, but Payday 3 is coming out, and Cities Skylines 2 and Counter Strike 2 (both CS2, and cities dropped it’s ‘:’ to add to the confusion) are coming soon. I may hop back into Cyberpunk if I get around to it, but it’s on the lower end of the list. There’s literally no reason for anyone to bother purchasing Starfield for a bit.