joelfromaus@aussie.zone to Star Citizen@lemmy.mlEnglish · 1 month agoPatch 4.0.1 In The Works & DGS Hotfixesaussie.zoneimagemessage-square5fedilinkarrow-up127arrow-down13
arrow-up124arrow-down1imagePatch 4.0.1 In The Works & DGS Hotfixesaussie.zonejoelfromaus@aussie.zone to Star Citizen@lemmy.mlEnglish · 1 month agomessage-square5fedilink
minus-squarewarbond@lemmy.worldlinkfedilinkarrow-up3·1 month agoI’ve had it installed for a while now, but I haven’t really jumped in. Are there any particular janky bits to be wary of?
minus-squareryannathans@aussie.zonelinkfedilinkarrow-up1·edit-21 month agoI wouldn’t call it jank but there’s an ammo shortage in Pyro There’s a few small gaps in the armistice zones in Pyro The AI are really powerful with almost all servers running at 30fps with like 600 players
minus-squarejoelfromaus@aussie.zoneOPlinkfedilinkEnglisharrow-up1·1 month ago4.0 has been pretty good performance wise for me but it currently has a lot of game breaking bugs that interupt gamplay and typically force a restart. I’m trying to hold off playing anymore until 4.0.1 comes through in the hopes that it fixes some of the bigger issues.
I’ve had it installed for a while now, but I haven’t really jumped in. Are there any particular janky bits to be wary of?
I wouldn’t call it jank but there’s an ammo shortage in Pyro
There’s a few small gaps in the armistice zones in Pyro
The AI are really powerful with almost all servers running at 30fps with like 600 players
4.0 has been pretty good performance wise for me but it currently has a lot of game breaking bugs that interupt gamplay and typically force a restart.
I’m trying to hold off playing anymore until 4.0.1 comes through in the hopes that it fixes some of the bigger issues.