The Nintendo 64 has always been a difficult machine to emulate correctly. But in 2025 - we should be well and truly past all of it right? Not exactly. Issues with Plugins, performance, graphical glitches, stutters. Unless you have a very powerful machine, these are common things many of us will run into when emulating the Nintendo 64. But why? And Is there any hope for fast, accurate N64 emulation in 2025 and beyond?

  • KRAW@linux.community
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    1 day ago

    Just Mario 64. However there is a very good implementation of the N64 in the Mister FPGA project. The downside is there aren’t many emulation features that you’d expect out of a software emulator (e.g. save states)