The Nintendo 64 has always been a difficult machine to emulate correctly. But in 2025 - we should be well and truly past all of it right? Not exactly. Issues with Plugins, performance, graphical glitches, stutters. Unless you have a very powerful machine, these are common things many of us will run into when emulating the Nintendo 64. But why? And Is there any hope for fast, accurate N64 emulation in 2025 and beyond?
It’s even more complicated than that, because for full accuracy, it must also emulate the clock speed at which the emulated processor ran, as well as the various memory busses etc
Emulating DK’s Jungle Parkway in MK64 goes brrrr