Yea. It’s something i noticed when first developed and thought “meh, whatever.” The problem is that rotating it 180 degrees, regardless of where the arrow starts/stops. So if you cross the thresholds back and forth quickly prior to the animation completing, well, the arrow starts to skew.
Funny bug. I almost wanna keep it and have the arrow turn into a frowny face if a person does that. But animating SVGs isn’t something I’ve invested much time in learning yet.
That’s hilarious, it really does invert them after shaking
Yea. It’s something i noticed when first developed and thought “meh, whatever.” The problem is that rotating it 180 degrees, regardless of where the arrow starts/stops. So if you cross the thresholds back and forth quickly prior to the animation completing, well, the arrow starts to skew.
Funny bug. I almost wanna keep it and have the arrow turn into a frowny face if a person does that. But animating SVGs isn’t something I’ve invested much time in learning yet.