Neat article about avoiding a memcpy in a circular buffer.

  • drspod@lemmy.ml
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    20 hours ago

    The nice thing about circular buffers is that they can be made lock-free by making each pointer only ever modified by one function, ie. get modifies the head and put modifies the tail.

    The solution in the article modifies both head and tail in the get function (when subtracting the page size to put the buffer back into the first page) which makes synchronization necessary to avoid races.

    The author could actually make this implementation lock-free too, by making only the get function perform the subtraction on the head whilst the put function performs the subtraction on the tail.

    You would then just need a little bit of extra logic when calculating the current size, but then you’d have a lock-free data structure.

  • palordrolap@fedia.io
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    19 hours ago

    I feel like there could be a decent intermediate option here. It quickly glosses over page sizes and then talks about the modulus operator, but misses the fact that bitwise operations can emulate modulus for powers of two, which is generally the sorts of sizes that pages tend to be, and bitwise is generally much faster than the division that modulus performs.

    In short, x % z is generally equivalent to x & (z-1) when z is a power of two and is often much faster.

    Now, I get that the compiler might be clever enough to turn a modulus operation of the right size into a bitwise operation, but it’s still necessary that the programmer specify that power-of-two size for their circular buffer in the first place.

    I would be curious as to whether this “greyer” magic has any benefit when not performing the page table hack.