“All of this work is broadly applicable to the PC platform, and it’s going to continue to expand over time. Supporting multiple platforms, multiple chipsets, controllers for different machines that are out there and even ones that aren’t out yet.”

[…] Valve’s goal with the OS is to have it compatible with traditional PCs, laptops, portable consoles and any other formats.

  • trolololol@lemmy.world
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    10 hours ago

    More than that, by diversifying Valve is getting insurance from Microsoft bad mood in 2 ways

    If the experience gets shitty because Microsoft manipulate Valve and games into making gamers getting bad experience, they can say “works just fine in my steam deck”

    And if they try to do the “30% subscription/marketplace tax” that iOS and Android pull on devs they can go rogue and say it’s cheaper on steam deck/Linux which would also cause a big kerfuffle