nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days ago‘Cyberpunk 2077’ Is Doing 70,000 Steam Players A Night, Four Years Laterwww.forbes.comexternal-linkmessage-square55fedilinkarrow-up1251arrow-down17cross-posted to: [email protected]
arrow-up1244arrow-down1external-link‘Cyberpunk 2077’ Is Doing 70,000 Steam Players A Night, Four Years Laterwww.forbes.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agomessage-square55fedilinkcross-posted to: [email protected]
minus-squareDuckWrangler9000@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down5·2 days agodeleted by creator
minus-squarePennomi@lemmy.worldlinkfedilinkEnglisharrow-up8arrow-down1·2 days agoHow is player count meaningless? Even for single player games, that’s the most important number to gauge the ongoing interest in a game. Every player contributes to the strength of the fandom.
minus-squareDuckWrangler9000@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·2 days agodeleted by creator
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down2·2 days agoIt means it’s selling well and people are playing it long term.
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How is player count meaningless? Even for single player games, that’s the most important number to gauge the ongoing interest in a game. Every player contributes to the strength of the fandom.
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It means it’s selling well and people are playing it long term.