so, the point about shitty journalism stands, and is actually a good point.
the point about calling CP2077 basically a scam and deceptive is not that good of a point.
afaik, the major problem player in the botched release wasn’t CDPR themselves, although they do deserve some of the blame, but Sony:
Cyberpunk was supposed to be one of the flagship/tech-demo titles of PC (Nvidia), PS4 (later PS5), and XBOX (whatever stupid ass designation it had at the time…xXxBoXOnExXx or some shit? …whatever).
development started on the PS4, then it was decided that PC release should happen at the same time as console release, so the PS4 version got ported to PC.
then the PS5 released, so development moved to PS5, which came with a bunch of upgrades and updates to the engine and other components. as one would expect.
same thing happened with PC hardware: new specs, new features, better performance, etc.
then, about 2-ish years (?) before release, along comes Sony and notices that “hey! the original contract said you’d release on PS4!” and CDPR obviously said “well… that’s kinda not possible anymore. the game can’t run on outdated hardware due to its performance requirements.” and Sony threatened with lawsuits and insisted on a last-gen release.
and THAT’S where all the (major) problems started: CDPR was forced (by Sony!) to backport the MUCH more advanced version that was expected to run on MUCH more powerful hardware, which proved borderline impossible.
this proved to be such an enormous undertaking that development on the actual game basically stopped, as they pretty much had to develop an entirely new game for the old console.
given the recent news about Sony, is it really any surprise they made a completely ridiculous decision regarding software they obviously don’t understand the ramifications of?
like i said, CDPR definitely deserves some of the blame here, but most of the blame lies with Sony for enforcing such a ridiculous, and technologically unfeasible, requirement without any understanding (or rather, wilfull ignorance) of the scope of said requirement.
Sony literally would have rather not sold ANY game than adjust their contract. they were being completely unreasonable, yet CDPR commonly gets ALL of the blame, which again, they only deserve a small part of.
so, the point about shitty journalism stands, and is actually a good point.
the point about calling CP2077 basically a scam and deceptive is not that good of a point.
afaik, the major problem player in the botched release wasn’t CDPR themselves, although they do deserve some of the blame, but Sony:
Cyberpunk was supposed to be one of the flagship/tech-demo titles of PC (Nvidia), PS4 (later PS5), and XBOX (whatever stupid ass designation it had at the time…xXxBoXOnExXx or some shit? …whatever).
development started on the PS4, then it was decided that PC release should happen at the same time as console release, so the PS4 version got ported to PC.
then the PS5 released, so development moved to PS5, which came with a bunch of upgrades and updates to the engine and other components. as one would expect.
same thing happened with PC hardware: new specs, new features, better performance, etc.
then, about 2-ish years (?) before release, along comes Sony and notices that “hey! the original contract said you’d release on PS4!” and CDPR obviously said “well… that’s kinda not possible anymore. the game can’t run on outdated hardware due to its performance requirements.” and Sony threatened with lawsuits and insisted on a last-gen release.
and THAT’S where all the (major) problems started: CDPR was forced (by Sony!) to backport the MUCH more advanced version that was expected to run on MUCH more powerful hardware, which proved borderline impossible.
this proved to be such an enormous undertaking that development on the actual game basically stopped, as they pretty much had to develop an entirely new game for the old console.
given the recent news about Sony, is it really any surprise they made a completely ridiculous decision regarding software they obviously don’t understand the ramifications of?
like i said, CDPR definitely deserves some of the blame here, but most of the blame lies with Sony for enforcing such a ridiculous, and technologically unfeasible, requirement without any understanding (or rather, wilfull ignorance) of the scope of said requirement.
Sony literally would have rather not sold ANY game than adjust their contract. they were being completely unreasonable, yet CDPR commonly gets ALL of the blame, which again, they only deserve a small part of.