This is a bit of a unique twist on the weekly warframe format, instead of me bringing you the frame, it’s time to do the opposite! (this is totally not because I have no ideas for a thread myself, nope!) Doesn’t matter if it’s an incredibly niche or a very popular warframe, if you have something to say about your favorite (or most hated) frame - this is your chance! Maybe you have a concept for a frame that doesn’t exist but you wish it did? This is also the perfect chance to bring it up!

  • mossy_@lemmy.world
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    21 hours ago

    You know who I’m hoping DE looks at next? Valkyr. She has one relatively strong move (sliding attack) on one relatively strong ability (hysteria) but I wish the rest of her claws stance was changed to better suit the style.

    Also I guess Warcry is in a healthy position with its augment, but it has the typical “this is a powerful ability but if something else is killing everything then it’s entirely unsustainable” style that DE loves to design around

    • Catpurrple@lemmy.blahaj.zone
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      2 hours ago

      I love Valkyr, her prime has been my main for years, modded her up nicely to work as my steel path frame. I live in hysteria and steel path enemies go down in seconds, so I’m often the last one standing in deep archimedea, for instance, having to help other people back up, especially when deep archi has the fragmented one assassination in the mission list.

      I have her stuffed full with tau archon shards, kullervos helminth ability, and arcane battery plus the armor needed to support that. I end up with just over a 1k energy pool, when warcry is active and my molt augmented is near its max, so the bad energy economy isn’t quite so bad.

      But yeah, despite how comfortable I am with her, she’s far from perfect. I absolutely would love to have her hysteria moveset reworked so I’m not using the slide as often, plus some other tweaks with the other abilities.

    • sandriver@dormi.zone
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      19 hours ago

      Her finishers are also notably powerful in Hysteria, so you can run Pull to scoop enemies up and oneshot them with a ground finisher.