• Kusimulkku@lemm.ee
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    13 hours ago

    That’s true. But I’d definitely also want to know what prompted the question

    • licheas@sh.itjust.works
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      13 hours ago

      it’s a warhammer 40k group.

      There’s a 50/50 chance they’re neonazis. (ask if they ever play as Imperium… that’s a solid way to find out.)

        • ✺roguetrick✺@lemmy.world
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          6 hours ago

          I wore a brotherhood pin in high school. But that was before fallout 3 was released when the brotherhood were essentially militaristic hermits. I loved fallout when it was essentially an anarchist propaganda piece that satirized all power structures as eventually toxic in rebuilding the apocalypse. The only good guys were the followers of the apocalypse who were strictly anarchist.

          The brotherhood were portrayed as ineffectual and the enclave were essentially the brotherhood if it became less isolationist. Both were obviously satirizing American political ideologies. Fallout 3 decided to throw all that out and make the brotherhood interventionist, meaning the theme was a fight between good America world police with the brotherhood and bad America world police with the enclave. A suitable post 9/11 liberal who lives in Bethesda’s view of the world, but largely uncritical to power structures. You got to vote for the “lesser of two evils” in that game, but that fact was presented uncritically and not satirized at all.

          • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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            4 hours ago

            fallout 3 was released when the brotherhood were essentially militaristic hermits

            The Brotherhood has been authoritian racist tech bros since FO1, with most of their expanded lore coming out of Tactics long before FO3 was even a concept. Their goals were to take technology (that they didn’t even understand) to keep it out of the wrong hands, while also eliminating any non-humans they encounter. They grew in rank by essentially running protection rackets and straight up conscripting wastelanders into slavery.

            They are portrayed this way right from the get go, you just have to actually do some digging and read their holotapes to find out how bad they really are in the first two games if you didn’t get the hint from your first encounter with them where they literally send you to a giant irrated hole in the ground, expecting you to die as a way of saying “get lost and go fuck yourself.”

            Bethesda tried to make them less evil and less stupid in 3.

            • ✺roguetrick✺@lemmy.world
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              3 hours ago

              I kind of ignore tactics and I think I made my actual distain of them pretty clear. The problem was fallout 3 making them into the good guys. They never were. My pin was as tongue in cheek as the naming of the primary fan site at the time “no mutants allowed.”