• The_Vampire@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    We’ll have to wait and see the numbers. I predict his 2 will be pretty bad at keeping him alive in Steel Path, but it could go the other way potentially. The text descriptions aren’t exactly detailed, and even if we knew exactly how each ability worked numbers matter a lot.

    • shogun@dormi.zone
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      That’s true. Although on the bright side, numbers are easy to tune later. (As long as they remember to change them…)

      • McRibbles@dormi.zone
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        The fact that Yareli continued to get changes (rather sporadically, but still) to her base kit so long after release is an honest to god miracle, and I really wish it happened more often rather than just having frames be left to rot until, at best, they get a bandaid augment (or two. Hi Frost!). Wonder if it has something to do with her presumed appeal to newer players, maybe? According to the official 2022 stats, Yareli’s most popular with players between Mr 4 to 8.

        • shogun@dormi.zone
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          As far as recent frames go, Gyre got an augment, Voruna got a few changes, including buffs to her 4 and usability fixes to her 1, and Caliban got a few bug fixes and QoL on his 4, but nothing major.

          I’m hoping that Kullervo being tied to the new player experience via Duviri means he’ll get a similar amount of love and care as Excalibur, Mag, Volt, and Rhino, the other first few frames that people can access. I doubt he’ll get that much attention, but it’d be nice.

          • McRibbles@dormi.zone
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            Yeah, that’s what I mean. Yareli got changes to her -base- kit several times. The first of which a few months later, and the second was over a year post launch (Yareli’s almost two years old by the way. Time flies), and the third was back in Citrine’s last wish. Caliban got some small tweaks a few days after his release, and nothing ever since apart from very minor bugfixes. Gyre had to wait until Cathode Current to finally give her just the little bump she needed to become really good again, you get the idea. Very rarely do we ever see base kit changes after the first week or so of a frame’s release, I’m not expecting things on the tier of Wukong’s rework or even Zephyr, but, y’know, even if it was just a basic Garuda-tier change or Harrow Prime level outright buff, a lot of frames would really appreciate it.

            Regarding Kullervo, yeah, I’m hoping he gets a decent amount of love post release especially since (depending on how much of a PITA he is to farm) he could be the Duviri-path version of a new player’s Rhino. Super-early game players will probably need Hunter Adrenaline at some point, but, eh, should work okay.

            • shogun@dormi.zone
              link
              fedilink
              English
              arrow-up
              1
              ·
              1 year ago

              I think Kullervo is most likely to follow Garuda’s path. Just like Garuda, his kit could conceptually work, it just needs good execution. Garuda eventually got there with a set of well-thought-out changes and decent augments, hopefully Kullervo can too.

              Or maybe it’ll turn out that his 4 does infinitely scaling slash procs, or something similarly insane, and he won’t need any changes. Who knows