I’ve used Godot, which works great but I’m wondering if there are other ways.
Does anyone have experience using Qt with Rust and Qt Designer?
Are there any other drag and drop options that you think are viable?
I’ve used Godot, which works great but I’m wondering if there are other ways.
Does anyone have experience using Qt with Rust and Qt Designer?
Are there any other drag and drop options that you think are viable?
It’s not immediately clear what it is you’re trying to achieve, but if you were able to solve it in Godot then you can probably solve it with Bevy it’s an ECS based game engine for Rust.
https://bevyengine.org/
I’ve been incredibly impressed with it so far, and they’ve got a rapid rate of development so it’s improving fast.
The recent v0.15 release integrated support for picking that includes specific events for drag and drop:
https://bevyengine.org/news/bevy-0-15/#entity-picking-selection
You can find some UI examples here, none specifically show drag and drop as far as I can see. There are separately some examples of picking that you might want to look at
https://bevyengine.org/examples/#ui-user-interface
And a Bevy community:
[email protected]