• Arthur Besse@lemmy.ml
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    3 hours ago

    i don’t usually cross-post my comments but I think this one from a cross-post of this meme in programmerhumor is worth sharing here:

    The statement in this meme is false. There are many programming languages which can be written by humans but which are intended primarily to be generated by other programs (such as compilers for higher-level languages).

    The distinction can sometimes be missed even by people who are successfully writing code in these languages; this comment from Jeffrey Friedl (author of the book Mastering Regular Expressions) stuck with me:

    I’ve written full-fledged applications in PostScript – it can be done – but it’s important to remember that PostScript has been designed for machine-generated scripts. A human does not normally code in PostScript directly, but rather, they write a program in another language that produces PostScript to do what they want. (I realized this after having written said applications :-)) —Jeffrey

    (there is a lot of fascinating history in that thread on his blog…)

    • wer2@lemm.ee
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      3 hours ago

      PostScript was my first thought to. I guess these days WASM also applies.

  • 0ops@lemm.ee
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    5 hours ago

    I’ve kinda noticed this block when working with non-developers attempting low-code and no-code platforms. Anecdotally, non-coders tend to assume that knowing how to code is the hard part of software development. It’s really not though, there’s tons of resources to learn any language you want for free, and cs students cover all of the basics in their first year. The actually hard part (well one of them) is knowing what to code: the data structures and algorithms. Pro_code, low-code, or no-code, there’s just no way around not knowing how to design a working, efficient algorithm or a clean, scalable database schema. Ironically, for anything but the most trivial problems, the lack of maturity in low-code platforms tends to only make the algorithm harder to implement.

  • vga@sopuli.xyz
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    6 hours ago

    Though perhaps when AIs start actually coding, they’re all going to just probably use the native instructions. Because why not?

  • rumba
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    5 minutes ago

    It’s a balancing act between made for humans and made for optimization.

    Because humans left with their own devices write shit code.

    • Amon@lemmy.worldOP
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      6 minutes ago

      We’ve ‘solved’ that problem years ago: just buy a newer computer or learn to code better

  • PixelProf@lemmy.ca
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    5 hours ago

    Maybe I’m an old fogey, but I usually hear more pushback against visual languages as being too finicky to actually create anything with and I usually advocate for a blending of them, like working in Godot and having nodes to organize behaviour but written scripts to implement it.

    I really appreciate the talks from Bret Victor, like Inventing on Principle (https://youtu.be/PUv66718DII), where he makes some great points about what sorts of things our tooling, in addition to the language, could do to offload some of the cognitive load while coding. I think it’s a great direction to be thinking, where it’s feasible anyways.

    Also, one reason folks new to programming at least struggle with text code is that they don’t have the patterns built up. When you’re experienced and look at a block of code, you usually don’t see each keyword, you see the concept. You see a list comprehension in Python and instantly go “Oh it’s a filter”, or you see a nested loop and go “Oh it’s doing a row/column traversal of a 2d matrix”. A newbie just sees symbols and keywords and pieces each one together individually.

  • gandalf_der_12te@discuss.tchncs.de
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    7 hours ago

    A lot of people really have difficulty with maths and programming.

    The way i imagine it, programming is something non-real, something metaphysical, or how you want to call it. And a lot of people even plainly reject that such a thing meaningfully exists. Think about how many people reject the existence of “spirits”, “demons”, or “god”, based on nothing else but the argument that it is not tangible. Something similar is going on with maths and programming.

  • JasonDJ
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    6 hours ago

    We’re in x86 and we speak binary assembly in this architecture, goddammit.

    • Allero@lemmy.today
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      8 hours ago

      Exactly!

      Literally everything we ever came up with is comprehensible by humans, and is likely to be comprehensible by a layman given enough time and making sure prerequisites are filled.

      In fact, it takes a good explanation that would click with a given person’s experience and level of expertise to make anyone understand anything.

      It’s just that sometimes people need that specific thing X, and normally it’s needed to those who have some knowledge in another specific thing Y, and it gets expected that a person needing X knows Y (which is not necessarily true)

      This is especially common in the world of computers. Everyone uses them, everyone has to troubleshoot them, but not everyone is the system administrator, to which 85% of the guides often seem to be addressed.

  • aesthelete@lemmy.world
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    12 hours ago

    It took me looking at unfamiliar programming languages and realizing that I could read most of them without really knowing them for me to realize I probably could learn to at least read another language.

    It’s been years since then and I’m still probably shit at Spanish, but just like programming languages regular languages were made by humans to communicate with other humans, you’re capable of understanding any of them given a reasonable amount of time and guidance.

  • queermunist she/her@lemmy.ml
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    20 hours ago

    Different brains.

    When I took over programming for my robotics team in highschool I switched from whatever visual flowchart bullshit they were using to robotc. I can’t make heads or tails of programming without actual words that literally say what the program does.