Here’s a summary of my take on this situation: 🤬

  • Deestan@lemmy.world
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    15 hours ago

    https://godotengine.org/

    There’s no need for Unity anymore. Godot is excellent for at least 2D games the same way Unity used to be. Unreal is easy to pick up for 3D. GameMaker Studio is going strong.

    • hisao@ani.social
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      2 hours ago

      Unreal is easy to pick up for 3D.

      Unreal Engine 1.5 - yeah, maybe. Definitely not UE5. It’s one of the most complicated, convoluted and heavyweight systems in existence. Just engine itself is 100gb+ download, opening it the first time takes 30m to compile shaders. Just reading briefly through gtlf import dialog took me like 10minutes.

    • Deceptichum@quokk.au
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      15 hours ago

      Godot is great for a lot of 3D as well, just don’t expect Triple A level graphics.

      • curbstickle@lemmy.dbzer0.com
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        11 hours ago

        The exact reason I have to deal with unity for a specific project.

        And now its already built, so stuck with it for a while.

    • cm0002@lemmy.world
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      15 hours ago

      GameMaker Studio is going strong.

      Now that is a name I haven’t heard in a very long time