A very typical arc for innovation is that the first organizational goal is getting people to buy it, then the next goal is getting them to keep buying it again and again. The original visionaries who were trying to solve a problem tend to lose interest by then and drop out, and the money weasels completely take over. New versions are released on a marketing schedule regardless of whether they’re necessary, and the thing begins to suck progressively more and more until some new player shows up to solve that problem.
A very typical arc for innovation is that the first organizational goal is getting people to buy it, then the next goal is getting them to keep buying it again and again. The original visionaries who were trying to solve a problem tend to lose interest by then and drop out, and the money weasels completely take over. New versions are released on a marketing schedule regardless of whether they’re necessary, and the thing begins to suck progressively more and more until some new player shows up to solve that problem.
Rinse and repeat.