Thanks to Xbox Game Piss I can try out Avowed until Monster Hunter Wilds comes out.

I am not too deep into it yet. The combat is fun. Though with my bad eyesight it is kinda hard to dodge projectiles. I should look into the accessibility settings for this. My character is a wand toting mage who belongs to Ravenclaw.

The world is somewhat interesting. I think it’s too close to the tropey DnD fantasy setting with guns and funghi thrown in but it is alright so far. I have come to not expect too much from AAA games in this department. Writing and voice acting are ordinary too.

Anyone else playing this?

  • PolandIsAStateOfMind@lemmygrad.ml
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    7 hours ago

    It’s at least okay game, definitely way better than the haters make it to be. Feels like the mix of Oblivion and Dragon Age. I don’t see it becoming next Skyrim phenomenon though, that would depend on exploding mod secene.

    • loathsome dongeater@lemmygrad.mlOPM
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      5 hours ago

      Yeah I haven’t found anything to hate about this game at all. There is a tinge of disappointment sort of like what I felt with Starfield because these are supposed to Microsoft’s marquee games to sell the Xbox but they turn out very ordinary.

  • Kras Mazov@lemmygrad.ml
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    7 hours ago

    I’m playing it too and so far I’m liking it a lot. Although some dialogue options are a bit lib, I’ve been enjoying trying to be as anticolonial as I can since the game have a pretty big empire colonization plot so far. Also, Kai is a pretty cool companion, I expected him to be much more different personality wise given how other NPCs talk about him, but he’s really level headed and a cool dude overall.

    I’m also doing a mage build, but I have a shield and sword as my second loadout. I got a pretty sick flaming sword and it is too cool for me no to use lol.

    • loathsome dongeater@lemmygrad.mlOPM
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      5 hours ago

      I am not able to figure out how my stats (attributes, not abilities) decide which loadout suits my character. Any advice on this? For my harry potter build I am putting stats mostly in perception intellect resolve and dexterity. But I am completely clueless.

      • Kras Mazov@lemmygrad.ml
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        5 hours ago

        Honestly I’m not too sure either. The impression I get from the points allocation screen is that you just do whatever you feel like doing, so that’s what I do. Since I’m mainly a mage I focus more on growing my mana pool and attack speed, but I’m also putting a few points on other stats whenever I feel like it. The only one that I’m not too worried about is the Strength stat since I’m doing pretty okay damage even on the hard difficulty without investing much into it, I think I only have 3 points in it so far.

        I don’t think you need to worry too much on the stats for a second loadout, it seems that the game wants you to just experiment and use whatever you feel like using to have fun without having to commit too hard to it.

  • Makan@lemmygrad.mlM
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    9 hours ago

    Seems like an AA game than an AAA game, which is why I’ll end up getting it, to be honest.

    But for now, I’m playing another good AA game called Dynasty Warriors Origins and probably Silent Hill 2 Remake soon (so both concurrently).

    Ugh, I wish I had the time for more g*ming, but alas, no dice.

    • LeGrognardOfLove@lemmygrad.ml
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      8 hours ago

      Obsidian is an AA studio.

      They used to be indie and produce masterpiece games that didn’t get sold because they didn’t have mass appeal. Both Pillars game are awesome - it’s kinda sad that they now do 3d games with minimal deepness - and i’m not saying Avowed and The Outer World are not awesome in some ways, just that they lack the little something both pillars had.

      • Makan@lemmygrad.mlM
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        5 hours ago

        I don’t mind AA, but I guess they may have lost something with their recent output; I remember The Outer Worlds not being that good.

        • LeGrognardOfLove@lemmygrad.ml
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          4 hours ago

          The outer worlds world building was cool, the voice acting was nice… I can’t remember the game story at all. The gameplay had only one quality : it existed. The weapon selection could have been cool but it was not. They didn’t weave the good world building they did in the other elements of the game and it was a shame.

          So, I think it’s a lost opportunity of a game. It could have been way cooler with not a lot of efforts. I feel it took some risks while avoiding all the risks a game should take.

          TL;DR : This game is like horseradish. It starts strong then offer no more flavor than what it started with. Then you get tired of that flavor and ask yourself why you are eating horseradish in the first place.

  • Makan@lemmygrad.mlM
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    9 hours ago

    Oh nice, I drink Xbox Game Piss for breakfast (that’s how I down my bagels, you see).