I’m not terribly proficient with making materials yet, but I was wondering if something like this is doable and if so, what it might involve. I basically want to make a part of a creature appear beneath the ice in 3d. but I don’t know how to approach it or what I should be looking at.
Is this the effect you’re after?
https://piped.video/watch?v=uLN69rtiu4Y
It’s definitely possible with custom shaders, thought there might be somewhat of a learning curve.