• @[email protected]
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      2410 months ago

      Agreed. With a $3500 price tag, this is the least they can do to make the experience better.

    • @[email protected]
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      10 months ago

      I think the Vision Pro is the only headset I know of that officially supports prescription lenses. I honestly wished other headsets supported them officially.

    • @[email protected]
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      5510 months ago

      I am not sharing a 3k device with anyone :) No one wears my $600 PSVR2, including myself. 😑

      • sab
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        3210 months ago

        “My sex life is private; I don’t even share it with my wife”

      • @[email protected]
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        110 months ago

        I have a PS5 and have considered getting a PSVR 2.

        I’ve never used VR before. How do you like the psvr 2?

        • @[email protected]
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          410 months ago

          I’m going to disagree with the other guy. I got the psvr2 at launch and I have been having a blast with it. I did have to work at it a bit though - I wear glasses so the first thing was getting prescription lens inserts. I also bought a comfort kit which adds a velcro top strap and counterweights for the back of the hoop. Once you get it all dialed in though, it’s super fun. Resident Evil 8 (Village) was one of the most amazing gaming experiences I’ve ever had, and I’ve been gaming since Atari in the 1970s.

          VR gaming for sure will be better once these devices are much lighter and smaller, but I still think you can have a lot of fun with it right now.

        • @[email protected]
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          -110 months ago

          It’s a waste of $600. Don’t get me wrong, it’s neat, but until VR has a form factor of like, swimming goggles, it sucks wearing a headset.

          I will say that it offers the very best racing experience you’re going to get out of Gran Turismo 7, especially if you have a racing wheel.

          • @[email protected]
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            110 months ago

            Wow, thanks for your opinion, that’s helpful. I’m not particularly into racing games but would get GT7 just because it’s so highly recommended.

            I’m sure I can find a better use for $600, though, after seeing what you said.

            • @[email protected]
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              210 months ago

              You’re welcome! It might be worth it for say, I dunno. $300? But $600…

              I’m waiting on Firewall to come out for PSVR2. Personally that was a reason for using the first PSVR, and the second one should be a LOT better without having to deal with tracking issues due to Move controller/PS4 camera.

  • @[email protected]
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    1010 months ago

    Does this mean the prescription lenses are included? They didn’t seem to indicate that during the release but it reads that way to me in this article.

    • conciselyverbose
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      1010 months ago

      I think it’s just worded that way. They’ve discussed it as an add-on in other places.

      I’d read it more as “maybe they have you try on the headset as part of the fitting process” and it won’t work for you without the correct inserts on hand. Or maybe just that because you need the inserts to use the device, they want to be sure they have them on hand if you end up having to book significantly in advance so you aren’t wasting your time and an appointment slot.

    • @[email protected]
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      310 months ago

      You probably still have to pay for the inserts. I have a Valve Index and VR wasn’t fun without them for me as a practically blind guy.

      • @[email protected]
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        110 months ago

        I’ve used HTC Vive, Valve Index, Sony PSVR1 & 2 as a glasses wearer… It’s definitely doable but the inserts make the experience a lot nicer. The current VR lens insert market is around $50-100 depending on the vendor and your prescription strength. I’m guessing Apple will charge similarly for theirs.

    • Willie
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      210 months ago

      They might just be using it to get your IPD. Then they’ll ship the device with a non-adjustable IPD. I feel like they’ll make you buy the inserts separately.

  • @[email protected]
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    910 months ago

    I’m not saying that Vision Pro is guaranteed to be a success. But we see the same cycle with every new apple product category: Apple release something minimal and polished, the tech community finds a thousand reasons why it will fail, and then it…doesn’t. Happened with watch, AirPods, notches in screens, etc.

    By the third or fourth iteration Apple’s going to demolish the AR industry like they have with every other product category they invest in.

      • wootz
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        010 months ago

        The only spaces I’d say Apple is truly dominant is smart watches and tablets. But even then Garmin makes a better sports watch and 2 in 1 laptops eat into the tablet market.

        Even that might be an overstatement. I’m in Europe, and while smart watches are becoming more and more ubiqutous, the thin models like sports watches and round android watches are far, far more popular than Apple’s models.

    • @[email protected]
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      010 months ago

      Do you think apple is going to solve vergence accommodation conflict? I really just don’t see AR being useful until that problem is fixed, and apple seem to be ignoring it.

  • @[email protected]
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    610 months ago

    I think that this is somewhat fair, especially for helping in dialing the settings in for those of us with minor VR sickness.

  • @[email protected]
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    510 months ago

    Who’s buying this, I don’t see a point in it anymore and before hand there was barely any point.

    • @[email protected]
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      210 months ago

      Its similar to Tablets. Nobody sees a fucking point in a redundant device until people see it.

      Many people still dont have tablets but it is nowhere an unneeded device. It is successful.

      This VR/AR glass is indeed the most advanced and well designed glass, miles ahead of what is available. Now it depends on how well it is executed bc some feature are actually useful and intriguing.

      Tablets have been around longer than Ipads but they werent nearly as well designed and advanced as when Ipad was announced

  • @[email protected]
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    310 months ago

    “Prescription Data” reads to me like: get this filled right away: 3ccs of a Wi-Fi 6 base station, and we’re going to start you on a course of 5g mmWave with monthly refills.

  • ThrowawayOnLemmy
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    -110 months ago

    Talk about a hassle, on top of that price point. If this is the future of AR/VR, I’m good.

    • conciselyverbose
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      2310 months ago

      One ten minute appointment or phone scan in exchange for a much better fit is a bad trade to you?

        • conciselyverbose
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          610 months ago

          I can understand people not really getting what makes the Vision Pro special, despite being pretty clear to me as a pretty damn impressive (and aggressively priced for what it is) piece of tech, but some of the nitpicks are really dumb.

          • Sephtis-6
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            410 months ago

            Same, I see tons of people complaining about the price. But i think that you get a pretty good deal(for new tech and apple) for what you get. I mean it’s a full on vr/ar headset with an integrated mac.

            • conciselyverbose
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              310 months ago

              There were a lot of weird rumors that it was going to be cheaper leading up to it. As I was listening to the presentation I was torn between the “holy shit I have to have this” and “there’s no way this isn’t going to be obscenely out of my budget”. Admittedly 3500 is, too, but for the best resolution out there with high resolution low latency passthrough, and a full on M-chip? I get why people think it’s corny, but I absolutely am in love with the “spatial computing” buzzword.

              This isn’t for the average consumer yet, but if you’re an enthusiast? Especially if you’re willing to make personal code projects and leverage some of the AR stuff apple’s been building out on phones for a while? It’s honestly a steal. Though the presumed locked down app distribution unless you sign your apps yourself is going to be unfortunate.

              • Sephtis-6
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                110 months ago

                Yeah, i think the first 2 or so generations won’t be mainstream but after that they might reduce the price or make an se model. And by then there will probably be decent app support

              • @[email protected]
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                110 months ago

                ‘Spatial computing’ is one hell of a buzzword, probably my favorite in the MR space so far.

          • conciselyverbose
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            610 months ago

            The funny part is you’d be paying a solid 2 grand minimum just for the resolution in a dumb headset without all the other bits, and the resolution matters a lot for stuff like text. That’s without the passthrough multiple enthusiasts who have tried the rest of the market have described as game changing between the full quality and almost latency free passthrough, or the fact that it’s a proper fucking computer worth of performance.

    • @[email protected]
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      1110 months ago

      Heads come in all sizes and shapes.
      The HP Reverb gave me headaches within 10mins of playing due to the small sweetspot in the middle, other people had no issues with it because their IPD was smaller. Same goes for weight distribution, nose sizes, light leaks and more.

      I don’t think it’s a hassle, more a service to get it customized/dialed in for a unique head.
      They pay a nice chunk of money for it, Apple can’t have anyone badmouthing it because they just sold a “one size fits all” model.

      • Quokka
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        -410 months ago

        So make it voluntary?

        Forcing your uses into your stores for an in-person meeting is so demanding on their time.

        • conciselyverbose
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          210 months ago

          It is voluntary. You can use your phone.

          But the whole point of custom fitting is that there is no generic fit to fall back to. Making it adjustable is a significant extra constraint on the design.