• RightHandOfIkaros@lemmy.world
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    16 days ago

    It’s been mentioned that Too Kyo Games fell into debt with the development of Hundred Line. How are things at the moment, and how important will the game’s success be to the studio?

    Mr. Kodaka: If the game does not sell well, we may be done, so it is very important we put all our effort into the game and that it does well.

    Well, if the game selling well is important, I hope you understand that making the game a console exclusive means you are going to sell less copies than if you put the game onto other platforms. I am curious if this is a stipulation from getting money from outside investors.

    • TamlynOPM
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      15 days ago

      It comes out for Steam as well. Not sure if you aware of that writing console exclusive. There is already a demo out on steam only.

      • RightHandOfIkaros@lemmy.world
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        15 days ago

        I did miss the “console exclusive” bit, but regardless its still limited to the weakest console on the market. Performance is going to be worse than any other platform, and in this interview both developers say they hope the Switch 2 has better performance, which almost seems like a warning that this one might not perform well on Switch or needed extreme compromise for the Switch port.

        Obviously a Danganronpa game wouldn’t really matter since those games are pretty simple in terms of gameplay and don’t require a lot of processing power, but the developers liken this game to Fire Emblem and Dynasty Warriors.

        I just don’t see why they would say they want the game to sell as much as possible, and then specifically cut out parts of the console market. Or even smartphones, I can’t imagine HoyoVerse can get Genshin on a phone but this game can’t be on a phone. The Switch is already basically a mid-range 2015 smartphone. Which is why I wonder if this is a requirement from an investor they borrowed from.

        • TamlynOPM
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          15 days ago

          I would be curious how much a port or multiplattform development cost. I could imagine they just don’t have the money anymore. This game is focused on the japanese audience and the switch is by far the most important at that market. It’s just my guess. But of course multiplattform is always better for us. About the performance, there will be a demo, we should be able to see it ourself.