• MJBrune@beehaw.org
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    9 months ago

    Same amount of people who play games on Linux. They only support Linux because they have a financial incentive to do so. It’s just not attached to player count but instead the success of their own operating system. Steam investing in Linux is like Google investing in Linux.

    • SterbenDeathGun@lemmy.ml
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      9 months ago

      Mac users are different from others, they don’t buy overpriced machines just for gaming. They buy a Mac for the workflow and ecosystem, not for gaming.

      Valve saw that, and decided not to waste money on the Mac market.

      Apple always makes decisions based on the revenue, Valve did the same for once.

        • SterbenDeathGun@lemmy.ml
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          9 months ago

          I don’t know man, Valve seems more pro users than Apple to be honest.

          EDIT: I just want to add some context; Valve made Steam Deck fully reaperable, where Apple always adds restrictions on what you can repair in an iPhone or Mac. When I buy a device I always look for its reaparibility.

          At the launch of Steam Deck, Valve was very responsive and they replaced many units (even if sometimes it was user’s fault) for free, where Apple would find any way to charge you for the repair (and you know better than me how much expensive is to repair an iPhone or Mac).

          • MJBrune@beehaw.org
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            9 months ago

            Honestly, Steam lacks a lot of pro-user rights. Developers are restricted by a lot of things that even itch allows you to do. Like a pay-what-you-want model or mentioning another storefront in your own demo/game. Not to mention that all you are truly buying on Steam is a lease to a copy of the game rather than the actual rights of owning a product. This sidesteps a lot of consumer laws in the USA.