A major partner told John Riccitiello personally that it will not pay the Runtime Fee – and in the strongest possible terms.

  • habanhero@lemmy.ca
    link
    fedilink
    English
    arrow-up
    78
    arrow-down
    1
    ·
    8 months ago

    So most of the indie devs will not need to pay if they are sub 1MM revenue, and the large players can just throw the weight around and negotiate the fees down? Then who is this fee meant to fleece, the “middle class” devs?

    • Johanno@feddit.de
      link
      fedilink
      English
      arrow-up
      45
      ·
      8 months ago

      It is still unattractive for indie devs. You risk a huge hit in your revenue when you accidentally hit the the limit. You can’t stop selling games to not hit it.

      • deleted@lemmy.world
        cake
        link
        fedilink
        English
        arrow-up
        26
        arrow-down
        2
        ·
        edit-2
        8 months ago

        It’s a cycle.

        1. Indie devs will find / build new platform
        2. The platform will gain traction
        3. It’ll grow exponentially
        4. It’ll reach a point where platform devs will be greedy or itll be taken over by big corps.

        Rinse and repeat.

        Some platforms reach stage 2 but never leave.

        • Johanno@feddit.de
          link
          fedilink
          English
          arrow-up
          32
          ·
          8 months ago

          Gdot is FOSS engine. This means it will most probably never pull shit like that and even if everybody is allowed to fork it before a bad change and continue with that

          • AeroLemming@lemm.ee
            link
            fedilink
            English
            arrow-up
            7
            ·
            8 months ago

            I think Godot will eventually replace Unity. They’ve definitely given us enough reason to never touch Unity again, and if you already know Unity, Godot isn’t that hard to switch to.

          • deleted@lemmy.world
            cake
            link
            fedilink
            English
            arrow-up
            9
            arrow-down
            13
            ·
            edit-2
            8 months ago

            While I totally agree with what you said, big corps would work hard to limit FOSS.

            Googles web integrity API is an example of what might happen.

            Nvidia could pull shit like this processing only “trusted” code from trusted source like steam which might not consider FOSS as trusted.

            Don’t get me wrong. I use Linux and I prefer FOSS over closed source software.

            But recently the gate seems to be getting closed slowly. Corps devoting their resources to lobby against FOSS.

            • El Barto@lemmy.world
              link
              fedilink
              English
              arrow-up
              27
              ·
              8 months ago

              Corps devoting their resources to lobby against FOSS.

              That has been a decades long battle. They’ll never win the war.

              Microsoft was 100% against Linux 15 years ago. Now there is a Linux subsystem sitting next to the core of the OS.

              • DosDude👾@retrolemmy.com
                link
                fedilink
                English
                arrow-up
                15
                ·
                8 months ago

                And honestly it seems like FOSS solutions are way more usable these days. In the old days it was a huge hit in either features or UI.

              • qaz@lemmy.world
                link
                fedilink
                English
                arrow-up
                7
                ·
                8 months ago

                Yes, they’ve taken an “if you can’t beat them, join them” approach to FOSS for a while now.

            • Johanno@feddit.de
              link
              fedilink
              English
              arrow-up
              1
              ·
              8 months ago

              However you still can brew your own soup if there is a foss Version of a program out there.

      • JohnEdwa@sopuli.xyz
        link
        fedilink
        English
        arrow-up
        13
        arrow-down
        4
        ·
        edit-2
        8 months ago

        The huge hit of a maximum of 2.5% of your future revenue. Unreal takes 5% in the same situation, for comparison.

        The fee itself is perfectly reasonable, Unity just completely fucked up implementing it trying to force it on games already released or in development by altering the agreements solo and stirring up a well deserved shitshow for it, staining their reputation probably permanently.