They didn’t specify new games. That one has an active community and still gets updated.
But I’m not sure what he means by dead genre either. RTSs still get made and people still play them. Might not be many AAA games though so I can at least agree it’s not as popular.
That’s fair. I agree, with classics like AoE2 continuing on, the genre hasn’t flat-lined. However, by skipping over AoE3 & 4 when choosing AeE2 as the benchmark, doesn’t that say a lot about the progression of the series, and perhaps the genre as a whole?
While competitive multiplayer may be keeping AoE2 afloat, I miss the single-player experience of the classic C&C games. Whether it be Tim Curry escaping to the one place that hasn’t been corrupted by capitalism (space), or one of Kane’s minions slitting the throat of GDI captive in front of NOD audience. Today, what compares to the story-line based campaign missions of the early Command and Conquer games, especially with their live action cutscenes?
I purposefully picked a game that has been around a long time and is still going. Because if a game that old is still played regularly you know there’s more people playing more modern games in that genre.
I prefer AoE 3 myself and the DE version was much welcomed. AoE 4 is the most recent AAA RTS I can think of.
I’ve never played an RTS for the story so I’m Ill equipped to answer that question.
They didn’t specify new games. That one has an active community and still gets updated.
But I’m not sure what he means by dead genre either. RTSs still get made and people still play them. Might not be many AAA games though so I can at least agree it’s not as popular.
That’s fair. I agree, with classics like AoE2 continuing on, the genre hasn’t flat-lined. However, by skipping over AoE3 & 4 when choosing AeE2 as the benchmark, doesn’t that say a lot about the progression of the series, and perhaps the genre as a whole?
While competitive multiplayer may be keeping AoE2 afloat, I miss the single-player experience of the classic C&C games. Whether it be Tim Curry escaping to the one place that hasn’t been corrupted by capitalism (space), or one of Kane’s minions slitting the throat of GDI captive in front of NOD audience. Today, what compares to the story-line based campaign missions of the early Command and Conquer games, especially with their live action cutscenes?
I purposefully picked a game that has been around a long time and is still going. Because if a game that old is still played regularly you know there’s more people playing more modern games in that genre.
I prefer AoE 3 myself and the DE version was much welcomed. AoE 4 is the most recent AAA RTS I can think of.
I’ve never played an RTS for the story so I’m Ill equipped to answer that question.