Day 3: Gear Ratios


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FAQ


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    • Gobbel2000@feddit.de
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      1 year ago

      I like it, it’s simple and to the point. I’ve learned that one of the most helpful things to do when solving these puzzles is to not make it more complicated than it needs to be, and you certainly succeeded better at that today than I did.

      • cacheson@kbin.social
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        1 year ago

        My solution for day 1 part 1 was simple and to the point. The other ones are getting increasingly less so. You’re right that sometimes it’s best not to get too fancy, but I think soon I may have to break out such advanced programming techniques as “functions” and maybe “objects”, instead of writing increasingly convoluted piles of nested loops. xD

  • Gobbel2000@feddit.de
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    1 year ago

    Rust

    I’ve been using Regexes for every day so far, this time it helped in finding numbers along with their start and end position in a line. For the second part I mostly went with the approach of part 1 which was to look at all numbers and then figure out if it has a part symbol around it. Only in part 2 I saved all numbers next to a gear * in a hash table that maps each gear position to a list of adjacent numbers. Then in the end I can just look at all gears with exactly 2 numbers attached.

    Also it has to be said, multiplying two numbers is the exact opposite of getting their ratio!

  • Nighed@sffa.community
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    1 year ago

    Language: C#

    I aimed at keeping it as simple and short as reasonably possible this time, no overbuilding here!

    I even used a goto to let me break out of multiple loops at once 🤮 (I had to look up how they worked!) I would totally fail me in a code review!

    One solution for both
    internal class Day3 : IRunnable
        {
            public void Run()
            {
                var input = File.ReadAllLines("Days/Three/Day3Input.txt");
                int sum = 0;
                string numStr = "";
                var starMap = new Dictionary<(int,int),List>();
                for (int i = 0; i < input.Length; i++)           
                    for (int j = 0; j < input[i].Length; j++)
                    {
                        if (char.IsDigit(input[i][j]))                    
                            numStr += input[i][j];                    
                        if (numStr.Length > 0 && (j == input[i].Length - 1 || !char.IsDigit(input[i][j + 1])))
                        {
                            for (int k = Math.Max(0, i - 1); k < Math.Min(i + 2, input.Length); k++)                        
                                for (int l = Math.Max(0, j - numStr.Length); l < Math.Min(j + 2, input[i].Length); l++)                            
                                    if (!char.IsDigit(input[k][l]) && input[k][l] != '.')
                                    {
                                        sum += int.Parse(numStr);
                                        if (input[k][l] == '*')
                                        {
                                            if (starMap.ContainsKey((k, l)))                                        
                                                starMap[(k, l)].Add(int.Parse(numStr));                                        
                                            else
                                                starMap.Add((k,l),new List { int.Parse(numStr) });
                                        }
                                        goto endSymbSearch;
                                    }                           
                        endSymbSearch:
                            numStr = "";
                        }
                    }            
                Console.WriteLine("Result1:"+sum.ToString());
                Console.WriteLine("Result2:" + starMap.Where(sm => sm.Value.Count == 2).Sum(sm => sm.Value[0] * sm.Value[1]));
            }
        }
    
    
  • bugsmith@programming.dev
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    1 year ago

    Edit: Updated now with part 2.

    Managed to have a crack at this a bit earlier today, I’ve only done Part 01 so far. I’ll update with Part 02 later.

    I tackled this with the personal challenge of not loading the entire puzzle input into memory, which would have made this a bit easier.

    Solution in Rust 🦀

    View formatted on GitLab

    use std::{
        env, fs,
        io::{self, BufRead, BufReader, Read},
    };
    
    fn main() -> io::Result<()> {
        let args: Vec = env::args().collect();
        let filename = &args[1];
        let file1 = fs::File::open(filename)?;
        let file2 = fs::File::open(filename)?;
        let reader1 = BufReader::new(file1);
        let reader2 = BufReader::new(file2);
    
        println!("Part one: {}", process_part_one(reader1));
        println!("Part two: {}", process_part_two(reader2));
        Ok(())
    }
    
    fn process_part_one(reader: BufReader) -> u32 {
        let mut lines = reader.lines().peekable();
        let mut prev_line: Option = None;
        let mut sum = 0;
        while let Some(line) = lines.next() {
            let current_line = line.expect("line exists");
            let next_line = match lines.peek() {
                Some(Ok(line)) => Some(line),
                Some(Err(_)) => None,
                None => None,
            };
            match (prev_line, next_line) {
                (None, Some(next)) => {
                    let lines = vec![¤t_line, next];
                    sum += parse_lines(lines, true);
                }
                (Some(prev), Some(next)) => {
                    let lines = vec![&prev, ¤t_line, next];
                    sum += parse_lines(lines, false);
                }
                (Some(prev), None) => {
                    let lines = vec![&prev, ¤t_line];
                    sum += parse_lines(lines, false);
                }
                (None, None) => {}
            }
    
            prev_line = Some(current_line);
        }
        sum
    }
    
    fn process_part_two(reader: BufReader) -> u32 {
        let mut lines = reader.lines().peekable();
        let mut prev_line: Option = None;
        let mut sum = 0;
        while let Some(line) = lines.next() {
            let current_line = line.expect("line exists");
            let next_line = match lines.peek() {
                Some(Ok(line)) => Some(line),
                Some(Err(_)) => None,
                None => None,
            };
            match (prev_line, next_line) {
                (None, Some(next)) => {
                    let lines = vec![¤t_line, next];
                    sum += parse_lines_for_gears(lines, true);
                }
                (Some(prev), Some(next)) => {
                    let lines = vec![&prev, ¤t_line, next];
                    sum += parse_lines_for_gears(lines, false);
                }
                (Some(prev), None) => {
                    let lines = vec![&prev, ¤t_line];
                    sum += parse_lines_for_gears(lines, false);
                }
                (None, None) => {}
            }
    
            prev_line = Some(current_line);
        }
    
        sum
    }
    
    fn parse_lines(lines: Vec<&String>, first_line: bool) -> u32 {
        let mut sum = 0;
        let mut num = 0;
        let mut valid = false;
        let mut char_vec: Vec> = Vec::new();
        for line in lines {
            char_vec.push(line.chars().collect());
        }
        let chars = match first_line {
            true => &char_vec[0],
            false => &char_vec[1],
        };
        for i in 0..chars.len() {
            if chars[i].is_digit(10) {
                // Add the digit to the number
                num = num * 10 + chars[i].to_digit(10).expect("is digit");
    
                // Check the surrounding character for non-period symbols
                for &x in &[-1, 0, 1] {
                    for chars in &char_vec {
                        if (i as isize + x).is_positive() && ((i as isize + x) as usize) < chars.len() {
                            let index = (i as isize + x) as usize;
                            if !chars[index].is_digit(10) && chars[index] != '.' {
                                valid = true;
                            }
                        }
                    }
                }
            } else {
                if valid {
                    sum += num;
                }
                valid = false;
                num = 0;
            }
        }
        if valid {
            sum += num;
        }
        sum
    }
    
    fn parse_lines_for_gears(lines: Vec<&String>, first_line: bool) -> u32 {
        let mut sum = 0;
        let mut char_vec: Vec> = Vec::new();
        for line in &lines {
            char_vec.push(line.chars().collect());
        }
        let chars = match first_line {
            true => &char_vec[0],
            false => &char_vec[1],
        };
        for i in 0..chars.len() {
            if chars[i] == '*' {
                let surrounding_nums = get_surrounding_numbers(&lines, i);
                let product = match surrounding_nums.len() {
                    0 | 1 => 0,
                    _ => surrounding_nums.iter().product(),
                };
                sum += product;
            }
        }
        sum
    }
    
    fn get_surrounding_numbers(lines: &Vec<&String>, gear_pos: usize) -> Vec {
        let mut nums: Vec = Vec::new();
        let mut num: u32 = 0;
        let mut valid = false;
        for line in lines {
            for (i, char) in line.chars().enumerate() {
                if char.is_digit(10) {
                    num = num * 10 + char.to_digit(10).expect("is digit");
                    if [gear_pos - 1, gear_pos, gear_pos + 1].contains(&i) {
                        valid = true;
                    }
                } else if num > 0 && valid {
                    nums.push(num);
                    num = 0;
                    valid = false;
                } else {
                    num = 0;
                    valid = false;
                }
            }
            if num > 0 && valid {
                nums.push(num);
            }
            num = 0;
            valid = false;
        }
        nums
    }
    
    #[cfg(test)]
    mod tests {
        use super::*;
    
        const INPUT: &str = "467..114..
    ...*......
    ..35..633.
    ......#...
    617*......
    .....+.58.
    ..592.....
    ......755.
    ...$.*....
    .664.598..";
    
        #[test]
        fn test_process_part_one() {
            let input_bytes = INPUT.as_bytes();
            assert_eq!(4361, process_part_one(BufReader::new(input_bytes)));
        }
    
        #[test]
        fn test_process_part_two() {
            let input_bytes = INPUT.as_bytes();
            assert_eq!(467835, process_part_two(BufReader::new(input_bytes)));
        }
    }
    
  • StreetKid@reddthat.com
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    1 year ago

    My Python solution for part 1 and part 2. I really practice my regex skills.

    spoiler
    #!/usr/bin/python3
    
    import re
    
    value_re = '(\d+)'
    symbol_re = '[^\d.]'
    gear_re = '(\*)'
    
    def main():
        input = list()
        with open("input.txt", 'r') as in_file:
            for line in in_file:
                input.append(line.strip('\n'))
        length = len(input)
        width = len(input[0])
        value_sum = 0
        for idx, line in enumerate(input):
            for match in re.finditer(value_re, line):
                for line_mask in input[max(idx - 1, 0):min(idx + 2, length)]:
                    valid_chars = line_mask[max(match.span()[0] - 1, 0):min(match.span()[1] + 1, width)]
                    if re.search(symbol_re, valid_chars):
                        value_sum += int(match[0])
                        break
        print(f"Value sum = {value_sum}")
    
        gear_ratio = 0
        for idx, line in enumerate(input):
            for match in re.finditer(gear_re, line):
                valid_lines = input[max(idx - 1, 0):min(idx + 2, length)]
                min_range = max(match.span()[0] - 1, 0)
                max_range = min(match.span()[1], width)
                num_of_adjacent = 0
                temp_gear_ratio = 1
                for valid_line in valid_lines:
                    for match in re.finditer(value_re, valid_line):
                        if match.span()[0] in range(min_range,max_range + 1) or match.span()[1] - 1 in range(min_range,max_range + 1):
                            num_of_adjacent += 1
                            temp_gear_ratio *= int(match[0])
                if num_of_adjacent == 2:
                    gear_ratio += temp_gear_ratio
        print(f"Gear ratio = {gear_ratio}")
    
    if __name__ == '__main__':
        main()
    
  • hades@lemm.ee
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    1 year ago

    Python

    Questions and comments welcome!

    import collections
    import re
    
    from .solver import Solver
    
    class Day03(Solver):
      def __init__(self):
        super().__init__(3)
        self.lines = []
    
      def presolve(self, input: str):
        self.lines = input.rstrip().split('\n')
    
      def solve_first_star(self):
        adjacent_to_symbols = set()
        for i, line in enumerate(self.lines):
          for j, sym in enumerate(line):
            if sym in ('0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '.'):
              continue
            for di in (-1, 0, 1):
              for dj in (-1, 0, 1):
                adjacent_to_symbols.add((i + di, j + dj))
        numbers = []
        for i, line in enumerate(self. lines):
          for number_match in re.finditer(r'\d+', line):
            is_adjacent_to_symbol = False
            for j in range(number_match.start(), number_match.end()):
              if (i, j) in adjacent_to_symbols:
                is_adjacent_to_symbol = True
            if is_adjacent_to_symbol:
              numbers.append(int(number_match.group()))
        return sum(numbers)
    
      def solve_second_star(self):
        gear_numbers = collections.defaultdict(list)
        adjacent_to_gears = {}
        for i, line in enumerate(self.lines):
          for j, sym in enumerate(line):
            if sym == '*':
              for di in (-1, 0, 1):
                for dj in (-1, 0, 1):
                  adjacent_to_gears[(i + di, j + dj)] = (i, j)
        for i, line in enumerate(self. lines):
          for number_match in re.finditer(r'\d+', line):
            adjacent_to_gear = None
            for j in range(number_match.start(), number_match.end()):
              if (i, j) in adjacent_to_gears:
                adjacent_to_gear = adjacent_to_gears[(i, j)]
            if adjacent_to_gear:
              gear_numbers[adjacent_to_gear].append(int(number_match.group()))
        ratios = []
        for gear_numbers in gear_numbers.values():
          match gear_numbers:
            case [a, b]:
              ratios.append(a * b)
        return sum(ratios)
    
    
  • Andy@programming.dev
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    11 months ago

    Factor on github (with comments and imports):

    : symbol-indices ( line -- seq )
      [ ".0123456789" member? not ] find-all [ first ] map
    ;
    
    : num-spans ( line -- seq )
      >array [ over digit? [ nip ] [ 2drop f ] if ] map-index
      { f } split harvest
      [ [ first ] [ last ] bi 2array ] map
    ;
    
    : adjacent? ( num-span symbol-indices -- ? )
      swap [ first 1 - ] [ last 1 + ] bi [a,b]
      '[ _ interval-contains? ] any?
    ;
    
    : part-numbers ( line nearby-symbol-indices -- seq )
      [ dup num-spans ] dip
      '[ _ adjacent? ] filter
      swap '[ first2 1 + _ subseq string>number ] map
    ;
    
    : part1 ( -- )
      "vocab:aoc-2023/day03/input.txt" utf8 file-lines
      [ [ symbol-indices ] map ] keep
      [
        pick swap [ 1 - ?nth-of ] [ nth-of ] [ 1 + ?nth-of ] 2tri
        3append part-numbers sum
      ] map-index sum nip .
    ;
    
    : star-indices ( line -- seq )
      [ CHAR: * = ] find-all [ first ] map
    ;
    
    : gears ( line prev-line next-line -- seq-of-pairs )
      pick star-indices
      [ 1array '[ _ part-numbers ] [ 3dup ] dip tri@ 3append ]
      [ length 2 = ] map-filter [ 3drop ] dip
    ;
    
    : part2 ( -- )
      "vocab:aoc-2023/day03/input.txt" utf8 file-lines
      dup [
        pick swap [ 1 - ?nth-of ] [ 1 + ?nth-of ] 2bi
        gears [ product ] map-sum
      ] map-index sum nip .
    ;
    
  • Ananace@lemmy.ananace.dev
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    1 year ago

    I get the feeling that I should include some default types for handling 2D maps in my boilerplate, it’s a very recurring problem in AoC after all.

    My solution is reasonably simplistic - and therefore also a bit slow, but the design meant I could do part 2 with just a few extra lines of code on the already processed data, here’s the functional part of it; (I push the previous days solution as part of my workflow for starting with the current day so the full code won’t be up until tomorrow)

    Ruby

    The code has been compressed for brevity.

    Point = Struct.new('Point', :x, :y)
    PartNumber = Struct.new('PartNumber', :number, :adjacent) do
      def adjacent?(to); adjacent.include?(to); end
      def irrelevant?; adjacent.empty?; end
      def to_i; number; end
    end
    
    class Implementation
      def initialize
        @map = []; @dim = { width: 0, height: 0 }; @symbols = []; @numbers = []
      end
    
      def input(line)
        @dim[:width] = line.size; @dim[:height] += 1
        @map += line.chars
      end
    
      def calc
        for y in (0..@dim[:height]-1) do
          for x in (0..@dim[:width]-1) do
            chr = get(x, y); next if chr =~ /\d/ || chr == '.'
            @symbols << Point.new(x, y)
          end
        end
    
        for y in (0..@dim[:height]-1) do
          buf = ""; adj = []
          for x in (0..@dim[:width]) do # Going one over, to fake a non-number as an end char on all lines
            chr = get(x, y)
            if chr =~ /\d/
              buf += chr
              (-1..1).each do |adj_x|
                (-1..1).each do |adj_y|
                  next if adj_x == 0 && adj_y == 0 ||
                    (x + adj_x < 0) || (x + adj_x >= @dim[:width]) ||
                    (y + adj_y < 0) || (y + adj_y >= @dim[:height])
                  sym = Point.new(x + adj_x, y + adj_y)
                  adj << sym if @symbols.any? sym
                end
              end
            elsif !buf.empty?
              @numbers << PartNumber.new(buf.to_i, adj)
              buf = ""; adj = []
            end
          end
        end
      end
    
      def output
        part1 = @numbers.reject(&:irrelevant?).map(&:to_i).sum
        puts "Part 1:", part1
    
        gears = @symbols.select do |sym|
          next unless get(sym) == '*'
          next unless @numbers.select { |num| num.adjacent? sym }.size == 2
          true
        end
        part2 = gears.sum { |gear| @numbers.select { |num| num.adjacent? gear }.map(&:to_i).inject(:*) }
    
        puts "Part 2:", part2
      end
    
      private
    
      def get(x, y = -1)
        y = x.y if x.is_a?(Point)
        x = x.x if x.is_a?(Point)
        return unless (0..@dim[:width]-1).include?(x) && (0..@dim[:height]-1).include?(y)
    
        @map[y * @dim[:width] + x % @dim[:width]]
      end
    end
    
  • morrowind@lemmy.ml
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    1 year ago

    Crystal

    My computer crashed right most of the way through and I lost everything, so this was even more frustrating than it should have been
    Also damn, lemmy’s tabs are massive

    will post part 2 when I get to it

    input = File.read("input.txt")
    
    lines = input.lines.map(&.chars)
    
    sum = 0
    num_marker = nil
    lines.each_with_index do |line, y|
    	line.each_with_index do |char, x|
    		num_marker ||= x if char.number?
    	
    		if (!char.number? || x == line.size-1) && num_marker
    			if check_symbol(y, (num_marker-1)..x, lines)
    				sum += lines[y][(char.number? ? num_marker..x : num_marker...x)].join.to_i 
    			end
    			num_marker = nil
    end end end
    puts sum
    
    def check_symbol(y, rx, lines)
    	carr = [ lines[y][rx.begin]?, lines[y][rx.end]? ]
    	carr += rx.map {|x| lines[y-1][x]? } if y > 0  
    	carr += rx.map {|x| lines[y+1][x]? } if y < lines.size-1 
    
    	carr.each {|c| return true if c && c != '.' && !c.number?}
    	false
    end