I had been wanting to try it for a while and saw it at a local game store. I picked it and some fudge dice up and want to try it soon. It seems like it will provide the sort of flexibility and less specific focus on combat that I want out of D&D. It also is simple enough that I read the entirety of the rules in one day (and I’m a slow reader).

I’m curious what your experience is with this system.

  • jjjalljs@ttrpg.network
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    1 year ago

    I’ve played fate core, which is pretty similar.

    My main takeaway from the experience is you need more player buy-in than DND. DND lets most players phone it in with “I attack does a 17 hit?”. Fate wants players that are actively engaged. They should be looking for compels, paying attention to aspects, and actively contributing to the story.

    It’s been described to me as a more “writer’s room” approach. As a player you have more say in what’s going on than just your character’s in-character actions. I like this. Some people can’t think like that and some people hate it.

    All of that said it’s my current game crush that I would like to spend more time with. Unfortunately it’s hard to find good fun reliable players who are willing (and able) to learn a new system.