Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level::Sony’s New Technology Would Adapt Game Difficulty to a Player’s Skill Level: The company filed a patent for the skill-based algorithm.

  • kromem@lemmy.world
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    7 months ago

    They will have a very difficult time with prior art, especially given there’s been literal articles about L4D’s dynamic difficulty adjustments to pace the game with the ‘director.’

    There’s a number of games with dynamic difficulty adjustments, so the scope for this to be successfully defended would need to be quite narrow.