picandocodigo@lemmy.worldM to Nintendo@lemmy.worldEnglish · 1 year agoSuper Mario Bros. Wonder devs discuss taking out the series' timernintendoeverything.comexternal-linkmessage-square19fedilinkarrow-up162arrow-down13
arrow-up159arrow-down1external-linkSuper Mario Bros. Wonder devs discuss taking out the series' timernintendoeverything.compicandocodigo@lemmy.worldM to Nintendo@lemmy.worldEnglish · 1 year agomessage-square19fedilink
minus-squarezipzoopaboop@lemmynsfw.comlinkfedilinkEnglisharrow-up12arrow-down3·1 year agoLives and timer has always been worthless
minus-squareEggyhead@kbin.sociallinkfedilinkarrow-up7·1 year agoAnd coins, but they’re just fun to get I suppose. Lives are important if you suck like I do.
minus-squarePotatos_are_not_friends@lemmy.worldlinkfedilinkEnglisharrow-up9·1 year agoOddly enough, I find coins are useful like guide markers and a form of direction. Even when I had 100+ lives, I’m still compelled to chase after the coins.
minus-squaredom@lemmy.calinkfedilinkEnglisharrow-up6·1 year agoCoins are fun. I like how mario odyssey handled coins. Being used to buy cosmetics is a good incentive
Lives and timer has always been worthless
And coins, but they’re just fun to get I suppose. Lives are important if you suck like I do.
Oddly enough, I find coins are useful like guide markers and a form of direction.
Even when I had 100+ lives, I’m still compelled to chase after the coins.
Coins are fun. I like how mario odyssey handled coins. Being used to buy cosmetics is a good incentive