• Kecessa@sh.itjust.works
    link
    fedilink
    arrow-up
    1
    arrow-down
    8
    ·
    edit-2
    1 year ago

    It’s public data… It has increased 0.4% in a year and was going down from 2014 to 2018. Heck, is only 0.3% higher than in 2014!

    Now, how much work and money did it require to get that 1.44% and how many of them are people that wouldn’t have otherwise installed Steam on a Windows partition?

    https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam

    No, Linux support is not worth the trouble, nor is OSX support, except to be the only platform to cater to that market.

    • circuitfarmer@lemmy.sdf.org
      link
      fedilink
      arrow-up
      8
      arrow-down
      1
      ·
      edit-2
      1 year ago

      Totally. Let’s just stick with our corporate overlords. Market share can’t be changed by people making better decisions.

      Edit: also, “market share” in the context of FOSS is pretty silly. For all we know, most Linux users spoof the user agent.

      • Kecessa@sh.itjust.works
        link
        fedilink
        arrow-up
        1
        arrow-down
        2
        ·
        1 year ago

        For all we know, most Linux users spoof the user agent.

        Really? That’s the argument you’re going for?

    • MazonnaCara89@lemmy.ml
      link
      fedilink
      arrow-up
      1
      arrow-down
      2
      ·
      edit-2
      1 year ago

      Yes Linux support is not worth the trouble until you see the Epic Games launche is a CEF that is literally a web app running in a browser.

      The only thing they should do is ship the app for linux and maybe add a proton menu in the settings and that’s it!