ylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year agoNacon exec says industry's problem is "too many games"www.gamesindustry.bizexternal-linkmessage-square42fedilinkarrow-up156arrow-down13cross-posted to: [email protected][email protected]
arrow-up153arrow-down1external-linkNacon exec says industry's problem is "too many games"www.gamesindustry.bizylai@lemmy.ml to Gaming@lemmy.mlEnglish · 1 year agomessage-square42fedilinkcross-posted to: [email protected][email protected]
minus-squareampersandrew@kbin.sociallinkfedilinkarrow-up5·1 year agoI’d be curious to know what percentage of dead live service games have had pirate or reverse engineered servers come in to save the day, but my gut feeling is that it’s a very, very low number.
I’d be curious to know what percentage of dead live service games have had pirate or reverse engineered servers come in to save the day, but my gut feeling is that it’s a very, very low number.