The fun of Baldur’s Gate 3 relies on variations of success and failure when you roll the dice. But what if you wanted to play BG3 with weighted dice
I’m planning to play this on easy, so if it’s on by default I’m just going to leave it. I’ll be playing it with other dads like 1 hour per week if we’re lucky so I just want to have fun.
If I play it on my own I might give it a try without
Hope you get to play more than that. But I know it can be hard to get everyone together to play.
It will be OFF for me. I will take my chances…and so will everyone else.
I am thinking the only reason I might turn it on is when having to reload a saved game for multiple failed dialogue attempts or something like needing a 20 to unlock something and I keep failing. Otherwise, for combat, doubt it is worth it.
Hmmm, tough to say whether to keep it on or off. I guess will need to see how it plays.
With difficulty settings I think the karmic dice is kind of superfluous (assuming they fixed the maths for release).
The AI will get crazy smart on harder difficulties. They will use spells, environment, and tactics in a much smarter way.
Dice throws are just the chance a weapon attack or saving throw succeeds or fails. So there is a difference.
@Hairyblue I’m annoyed to discover it’s on by default. I looked at settings, but I didn’t know what it was. I’m traditionally terrible at games and have been okay in this one except for a few horribly hard battles, and was feeling good about it. I’ll probably play on easy for a character or two, and have one on normal mode, but still feel hoodwinked.
Why would you feel hoodwinked?
Larian makes strategic RPGs for people that play RPGs. It’s not like they lie about what their games are about or their difficulty.