Back in the day we knew it wasn’t our game, we knew it belonged to the company and that modding was just for fun.
No, back in the day we knew it was our game. We didn’t own the IP, but we did own our purchased copy of the game, and that entitled us to do whatever we want with it.
Unless you’re a boomer or gen X’er, you likely have never actually lived in a time where software wasn’t mostly licensed to the end user. This practice of not owning the software or having the right to do whatever you want with it has been going on since the 70’s. Back in the day for us millennials, it was simply more common for game companies to allow users to do more with the software than they do now; mainly because they were smaller, often idealistic, groups of passionate individuals who were mostly doing shit for fun.
No, back in the day we knew it was our game. We didn’t own the IP, but we did own our purchased copy of the game, and that entitled us to do whatever we want with it.
Unless you’re a boomer or gen X’er, you likely have never actually lived in a time where software wasn’t mostly licensed to the end user. This practice of not owning the software or having the right to do whatever you want with it has been going on since the 70’s. Back in the day for us millennials, it was simply more common for game companies to allow users to do more with the software than they do now; mainly because they were smaller, often idealistic, groups of passionate individuals who were mostly doing shit for fun.
The 70s? Given the first IBM PC was released in 1981, do you mean no individual has ever owned their software?
Do you believe that the IBM PC is the first home computer to exist? The Altair. Apple II. The PET. The TRS-80.
Not make money off it. We were never allowed to just adjust or mod the game and sell it as our IP to make money off. Modern modders are getting paid.