My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?
My takeaway is that it’s only original Rogue fans that care about the delineation of the terms. Is there a modern (i.e. post 2000s game) that matches the definition of a roguelike as given in the article?
Dead Cells, as far as I recall. What a f****** awesome game.
Oh, and Hades, except that had a lot of dialogue, which this is saying true roguelikes don’t have. But f*** off, Hades is one of the best games in years.
Definitely Dead Cells covers all of those bullet points in the definition though, and I played that for about as long as I played Hades, 120 plus hours or so.
Hades would be considered Roguelite, doesnt mean its a bad game, its great.