I always get the feeling that D&D’s Forgotten Realms is a more goofy kind of fantasy, like everything you want is possible. It’s about imagination and self-expression, rather than setting strict rules for how things work. Makes sense imo, they want it to be the world that you use to create your own stories for P&P games, so it should have many different facets and can’t be too limiting.
I always get the feeling that D&D’s Forgotten Realms is a more goofy kind of fantasy, like everything you want is possible. It’s about imagination and self-expression, rather than setting strict rules for how things work. Makes sense imo, they want it to be the world that you use to create your own stories for P&P games, so it should have many different facets and can’t be too limiting.
Yeah, that’s probably it