Comp4 [she/her]

Im just here for dank memes and to shitpost. Not a Crackkker

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Joined 4 years ago
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Cake day: July 28th, 2020

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  • Nah, I think total conversion mods are super cool, but that’s not something I would consider. If I were planning something of that scope, I would rather start working on the foundation for an indie game.

    Plus if I ever plan to work on an indie game I would try to limit the scope as much as possible but keep it tight and round and sell it at a low price. Small game for a small price. (like im talking 2-3 bucks) I would consider larger projects only after I have some actual experience.




  • I guess my point is that creating a small mod is probably much easier than creating a small game, right? Especially for someone who is a newbie. Even if I were to create a small game, I would still want to make something cool, which would probably mean a multi-year project. I would want to do a 4X/strategy game if I pursued game development.

    Whereas a mod might be doable in a couple of months. Correct me if I’m wrong on this

    No worries, I would consider game development as a pure hobby project. I’m not in it to chase money. (Like if I had a finished project I would charge money for it but making money wouldnt be the point)