Problem is, tf2 doesn’t work all that well in solo deathmatch since the classes are design to work together and support roles flounder when alone. Medic and Spy in particular wouldn’t work well in a solo mode.
I could totally see something with 16 teams of six, though.
I think the take away on this is:
As is, currently, actors are not responsible for checking their prop weapons on set. No actor is ever expected to do it, because there are people responsible for it. In the event of an incident, in the current standard practices, no one can reasonably blame the actor.
But, systematically, it shouldn’t be that way.
We can’t look at one incident and say “clearly the actor was in the wrong” because culturally, it’s X Y and Z tech’s job to check the firearm. But cultures within an industry can shift. Currently, firearm safety on set isn’t everyone’s job. But it should be everyone’s job. The system should be better, because firearm safety is a demonstrably life-or-death process.
How do you change the system? By holding productions liable when stuff like this happens. You sue the absolute shit out of the producers, so the producers have a crippling fear of NOT improving the system.
You don’t hold the actor Alec Baldwin responsible. You hold the producer Alec Baldwin responsible.