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Joined 7 months ago
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Cake day: July 7th, 2024

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  • Was Morrigan popular when da:o was new? She’s an extremely edgy teenager.

    Morrigan has a great character arc where she really opens up, gives witty responses to many things especially if you have alistair in the party and just becomes very likeable later on.

    I really don’t think queer stuff needs to be banished from the realm of RPGs.

    Never said that it should be. Nobody cares if there are trans people or other queer stuff in games. That kind of stuff already exists and the only people that are mad about it are some rightoids. But I feel like bioware wanted to make a game where one of the “main focusses” lies on trans people issues but just chose the wrong platform for it.


  • They say a character is badly written (B), but really they find the queer subject matter uncomfortable (A)

    I think both is true. I said it in another comment, but veilguard is just not the correct environment for this type of character arc. It doesn’t have anything to do with being queer, a pubescent teenager who acts like a dick all the time would be equally annoying. People just don’t want to play with annoying characters.

    This topic would be great for a dontnod game that could appropriatly handle that topic - not an RPG.



  • The writing of Taash, while basic, has a lot in common with folks early in discovering their trans identity. Yeah, it is awkward and uncomfortable.

    Maybe it is, idk. Doesn’t really change the fact that the character is absolutely unlikeable. There’s also no real explanation on the “why” - it’s just a disrespectful, rude and arrogant character, and that’s how most people saw that character.

    This topic would be great fot a dontnod game in the style of life is strange where the background of the character is represented appropriately so you actually have a chance to understand the character and why these negative character traits exist in the first place.

    Veilguard was just the completely wrong platform for this kind of character development.

    And the discount could be telling, but (I just looked it up) it was around 29%, which is still $50.

    Dunno where you saw that, steamdb (https://steamdb.info/app/1845910/) has it listed on 38.99€ at a 35% discount, which is horrendous for a not even 2 month old release.



  • Everyone I know that has actually played has found it to be quite fun.

    Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age. However, I don’t think she finished it either.

    The best thing about the game for me personally was the music which was really good for the most part. But that’s not why I buy AAA games.

    So the first one can be thrown out

    I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don’t think I’m exaggerating when I say that taash is the worst character I’ve ever experienced in a triple A production.

    It not a CRPG like Origins

    Breaking with an established formula can be a big detriment to a franchise. We saw that with final fantasy, where FFXII was considered pretty bad for most FF fans, me included. The combat just seemed really weird at first. However, the combat got significantly better later on if you have access to more tools, but it takes a while to actually get to that point, so many people were very on the fence about the game.

    Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.

    From what I can find it is probably selling fine. Not amazing, not bad, but fine

    All time peak on steam is 90k - that’s horrendous. Obviously, that’s not the total sales and it’s also sold on other platforms, so we do not know the real number. However,the game went on discount not even 2 months after release, and a pretty hefty one at that, 35% I think. I don’t think it’s exaggerated to claim that the game didn’t hit 2 million sales yet which would be really bad. We don’t know the budget, but a figure that’s thrown around is 250 million dollar which is not unrealistic for a AAA production.