![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://dormi.zone/pictrs/image/44d4e206-1e67-4b09-98e5-9cd70b7a1aaa.png)
How many ducats is the continuity mod?
How many ducats is the continuity mod?
I’ve barely done salvage tbh, just enough to progress the story quest, so I haven’t quite gotten bored of that. Deep dives are awesome though, at least with people that know what they’re doing.
I do wish the taken weapons were a bit more desirable, like outside of the cascade point lead from gold (edit: whoops, overflow, not lfg) roll on the shotgun, I haven’t felt inspired to craft anything.
Fishing is a neat thing, gets a bit boring by yourself, but I’m excited to see destiny start branching out into other game types like this.
And yeah, story’s solid so far, can’t speak on this week since I haven’t had a chance to log on yet, but the previous weeks have been good.
Not really connected to the season, but I do really like the new dungeon too. I might like duality a little more, but ghosts is great.
The void bow from season of the risen is one of my favorite pvp weapons, I have it with hip fire and explosive head and I love it so much.
Judgement of kelgorath is also really great for strand grenade builds with enhanced demolitionist and incandescent (since that repeatedly procs that one fragment that gives you grenade energy) meaning a single kill in a crowded room gives you a bunch of grenade energy.
Can’t access steel path due to being somewhat new. Though what are the warframe options for normal circuit rewards? I haven’t hopped on since the weekly reset and I can actually do those haha.
If I could access steel path, I’d probably go with paris because I like bows, but idk.
How does it track accuracy? I’ve always been curious when I see another person or myself with higher than 100%